For each rocket, I will summarize the rocket’s key specifications and
statistics at the bottom, in an abbreviated format. This summary includes:
- Mass: the total weight of the rocket stack with fuel but without
payload, in metric tons (t).
- Diam: the diameter of the primary cylindrical cross section of the
rocket’s main stage, not counting protruberances and strap-ons, in meters
(m). When side boosters are not optional, I will give a second figure
in parentheses for the width with those included, again ignoring minor
protruberances. Sometimes the second figure is inexact.
- Thrust: the initial upward force exerted at launch, in kilonewtons
(kN). On Earth it takes ten kilonewtons to lift one metric ton — to
be exact, Earth’s gravity gives one metric ton a weight of 9.81 kN at
sea level. (A kilonewton in English units is 224.8 pounds of
force.) The narrower the ratio between the sea level thrust and the
weight, the more fuel is wasted in the first minute of a launch. On the
other hand, a wider ratio may mean that the payload is subjected to harsher
G forces during flight. These numbers may be imprecise, and in some
cases where data is scant, it’s possible that vacuum thrust may have been
conflated with sea level thrust. When solid boosters are involved,
initial thrust can also be confused with peak thrust or average thrust...
in these cases particularly, published figures are often incomplete or
contradictory, and the figure I give may be guesswork.
- Imp: the specific impulse of the main first stage engine(s) in vacuum,
in kilometers per second (km/s), because I consider the habit of expressing
it in seconds to be misleading and bogus. This is the amount of
momentum produced per unit of fuel, or the thrust produced per rate of fuel
consumption. Its real units are meganewtons per ton per second, but
that cancels down to a speed. For pure rockets it really is a speed,
namely the average backward velocity of the exhaust gases leaving the
craft. For air-breathing engines, or any other situation where the
mass being moved backward is more than what the vehicle carries with it,
it’ll be a much higher value than the observable exhaust speed. At sea
level the values are typically at least ten percent lower than what the
engine can do in vacuum, and the higher the figure an engine achieves, the
more it loses in thick air.
- type: next (with no preceding label) comes a phrase which
designates the rocket’s power cycle as one from the following list,
which is loosely sorted from the simplest design to the most
sophisticated. These cycles are different solutions to the problem of
how to feed fuel into a running engine, which is a challenge because the
pumping power needed can be enormous. Hover over any type (or on
mobile, touch it) to see an explanation of how it works:
- solid fuel
The oldest and simplest type of rocket motor consists of a large chamber
pre-packed with a solidified blend of fuel and oxidizer. The fuel
tank and the combustion chamber are one and the same. Once ignited,
it cannot be put out. Thrust may vary considerably over the burn
time. This is a feature, not a bug, but keep in mind that nominal
thrust specifications for solid motors can’t be taken too literally; the
value may be an average, a peak, or neither.
In orbital craft, most common mixes use ammonium perchlorate as the
oxidizer, blended into urethane — to be more exact, hydroxyl-terminated
polybutadiene, known as HTPB — as the fuel and binder. Often there
is also powdered aluminum or magnesium in the mix as additional fuel,
and a few adventurous builders have been known to mix in high explosives
for extra spiciness. The oxidizer makes up the largest part of the
mix — around 70%. Some older solid rockets, such as those on the
Space Shuttle, used polybutadiene acrylonitrile (PBAN) instead of HTPB;
it has slightly better performance, but it costs more and takes a long
time to cure, so its use has become rare even though its exhaust is less
toxic. Perchlorate has toxicity issues too... a green alternative
is ammonium dinitramide, but it hasn’t yet come into much use. We
could use such an alternative, as current solid fuels produce far worse
air pollution than any liquid fuel. The exact formulations of solid fuels are often
proprietary, involving many secondary ingredients. They are working
on higher energy solid fuels based on boride compounds.
- hybrid
This type of motor uses solid fuel but fluid oxidizer. The fuel
is typically some kind of polymer, such as urethane or nitrile or
nylon. Typically the oxidizer is either forced into the
fuel/combustion chamber by use of a pressurizing gas, or is itself a
gas before compression, such as nitrous oxide, but engines using liquid
oxygen do exist. There may be significant wastage of oxidizer, and
so far this has not successfully been used to reach orbit.
- pressure-fed
This is the simplest type of rocket to use fluid propellants. In
this design, the fuel and oxidizer are forced into the combustion
chamber from their tanks by the use of a separate pressurizing gas, as
in a spray can. Helium is the most commonly used pressurant,
because of its lightness. This is usually used for small engines
with low thrust, because combustion has to occur at a pressure well
under that of the fuel tanks. This is especially used in cases
where engine startup has to be very quick and reliable, such as in
reaction-control thrusters or propulsive landing rockets, which for the
same reasons normally use hypergolic fuel. The disadvantage is that
since the tanks are large pressure vessels, they have to be heavy.
- electric pump
Some new rockets of small size have fuel and oxidizer pumps driven by
electric motors. This gives a lot of performance with a simple and
robust design, but has a weight penalty because the rocket has to carry
a pack of batteries. Apparently this does not scale well for large
engines.
- independent turbine
Some of the oldest liquid-fueled rockets have fuel and oxidizer pumps
which run off of a gas turbine which is not powered by the rocket
fuel. It can use a pressurized gas, but more commonly it uses a
separate gas-producing chemical, such as hydrogen peroxide. In these
cases, such engines are sometimes officially described as using a gas
generator cycle, but I count it in a separate category.
- tap-off
This is the simplest arrangement for having a liquid fuel rocket engine
supply its own power to run the fuel pumps. A small opening in the
combustion chamber pipes some of the hot exhaust to a turbine which
spins the fuel and oxidizer pumps. The turbine exhaust is dumped
out at low pressure, making this an “open cycle”. Like all turbopump
designs, starting the engine requires spinning the turbine by other means
before ignition.
- expander
Many liquid-fueled rockets use the fuel or the oxidizer as a coolant
outside the combustion chamber and nozzle, in order to keep them from
melting. In this engine cycle, that cooling step does double duty,
as it also boils the cryogenic liquid used as coolant. This boiling
produces enough gas pressure to power the turbopump.
In the “expander bleed” version, unburned fuel or oxidizer is then dumped
overboard, making it an open cycle. In the “closed expander” version,
the exhaust of the turbine goes directly into the combustion chamber to
be burned. This means it is limited to moderate combustion chamber
pressures. A compromise version injects the expanded gases into the
bell instead of the combustion chamber, making it semi-closed. The
“dual expander” version has separate turbines and pumps for the fuel and
the oxidizer, usually with both closed. One turbine may be downstream
from the other, running at lower pressure. As yet, the dual version
pretty much only exists on paper.
The expander cycle cannot easily scale up for large engines or high
levels of power, because the rate of heat transfer through the walls is
limited by the square-cube law. The power limit is much tighter for
a closed expander than for an open one. But where it’s applicable,
the expander does a very reliable job, and the mild temperature in
the turbines makes them durable. It works best with liquid
hydrogen. For all of these reasons, it has mostly been used in
upper stages, but recently it has started appearing on main boosters.
- gas generator
This is a very popular mainstream type of rocket engine — the default
for large liquid fueled engines, so widely used that it powers the
majority of orbital launches. It diverts a small portion of the
fuel and oxidizer into a separate burner, which powers the turbine(s)
that power the pumps. It is capable of high power output and high
pressure, but subjects the turbines to tremendous heat, and loses some
specific impulse because the turbine exhaust has to go out a tailpipe at
low pressure. The heat level in the turbine may be mitigated by
using a fuel-rich mix there, which worsens the tailpipe losses.
A variant is to inject that exhaust back into the bell, making it a
semi-closed cycle. The injection happens about halfway down, where
the pressure is low enough. This helps protect the lower part of
the bell from heat by creating a layer of comparatively cool nonburning
gas along the outside of the expansion zone, and contributes a bit of
additional thrust. The most famous engine to employ this injection
design was the F-1 at the bottom of the Saturn V. The cool exhaust
gas would create a visible curtain of dark soot around the flame, for a
short distance below the bell. Sometimes the vacuum version of an
engine will use bell injection though the sea-level version has a
tailpipe; the Merlin used in the Falcon 9 in an example of this.
- staged combustion
The objective of this design is to make sure that all of the fuel and
all of the oxidizer go into the combustion chamber at full pressure,
thereby maximizing specific impulse. To do this, not all of it
arrives unburned. What you do is pick one component, most often the
oxidizer, and inject a small amount of the other — just enough to get
into the stoichiometric zone where it’s capable of burning. This
combusts in a preburner and then goes through the turbine, powering the
pumps, and then the exhaust goes into the combustion chamber... but
the exhaust is mostly unburned oxidizer. There it mixes with the
remaining fuel. The pumps can run at extreme pressure, so that even
the pressure on the drain side of the turbine is still very high — often
higher than gas-generator engines ever achieve.
The oxidizer-rich variant is a Russian specialty, which they use with
both cryogenic and hypergolic fuels, and made a great success of at a
time when American engineers thought it couldn’t be done. The other
versions can only be used with fuels that form no soot, such as
hydrogen or methane. With such fuels, a fuel-rich design is the
norm. The most famous example is the hydrogen-fueled Space Shuttle
Main Engine, or RS-25, which may have been the most advanced engine of
the twentieth century.
The “full-flow staged combustion” variant is the ultimate liquid fuel
power cycle: it uses two separate turbines, one pumping oxygen with a
bit of fuel and the other pumping fuel with a bit of oxygen, each
powering its own side’s pump. Of all liquid fuel rocket engine
types, this is the most complex and difficult, and has the highest
performance. SpaceX’s Raptor is the first one of these to ever
leave the ground.
For liquid fueled engines, the engine type will be followed by a fuel type
in parentheses, usually from the following list. If it’s combined with
an unusual oxidizer, that will also be mentioned; if none is stated, then
cryogenic liquid oxygen (lox) is the default for non-hypergolic fuels — for
UDMH or MMH the default is N2O4. Hover or touch
to see notes:
- UDMH or MMH
Unsymmetrical dimethylhidrazine (H2NN(CH3)2)
is the most widely used of a family of fuels based on hydrazine
(N2H4). They are called “hypergolic”
fuels. This means means they need no igniter, as they immediately
combust on contact with their matching oxidizer, which usually
consists of one or more nitrogen oxides, the most common being
N2O4. When more than one is used, the blend
is often referred to as MON, for “Mixed Oxides of Nitrogen”. A
common alternative to UDMH is MMH, or monomethylhydrazine
(CH3(NH)NH2) — it is hypergolic with the same
oxidizers. Sometimes different hydrazine-based propellants are
blended. Even pure hydrazine — the most dangerous of this family —
can be mixed in, as long as it is moderated by the others.
These fuels are mainly used in top stages and small thrusters, because
they make it easy to reliably start and stop an engine many
times. These hydrazine fuels are less suited for heavy use in the
atmosphere because unfortunately they are viciously toxic — like, don’t
even let a drop of it touch your skin. (The exhaust is far more
benign than the fuel, but still contains a significant amount of
nitrogen oxide smog.) Crews who handle the fueling process
practically have to wear space suits on Earth. Another key
advantage is that they don’t have to be refrigerated. This makes
them easy to store for months or years. Many military missiles have
used the stuff because a rocket fueled with it can be kept ready and
waiting for long periods, and it has better performance than solid
fuel. And this convenience has in the past attracted some engineers
to use it on orbital boosters, for example the Titan, the Proton, and
the older models of the Ariane and Long March lines, but this practice
is largely coming to an end.
- kerosene
Kerosene is similar to jet fuel or diesel oil, in that all three are
mixtures of chain hydrocarbons of medium length. The kerosene
used for rocketry is very highly refined, to reduce the presence of
longer-chain molecules which can produce solid gunk. Most of the
molecules are in the range from C10H22 to
C16H34. It forms a liquid which combines
relatively low volatility at room temperature with low viscosity. It
is usually combined with liquid oxygen, meaning that the rocket’s fuel
tank has to be kept at a much higher temperature than the lox tank
next to it. This can be avoided with room-temperature oxidizers
such as nitric acid or peroxide, at some cost in performance — an approach
sometimes used in military missiles. Kerosene is convenient in the
atmosphere but spells trouble in deep space missions because the fuel can
freeze, so it is generally not used for that role. It’s difficult to
ignite, which is a good thing in that it’s not prone to explosions if
something leaks. Because of the low volatility, it may need to be
pressurized with helium.
Occasionally, rockets use turpentine, which is a bit lighter and more
volatile than kerosene. Most of it is made of various isomers of
C10H16, but it may also include a wide variety of
more complex organic molecules. The hydrocarbons generally include
benzene rings, unlike the linear molecules that predominate in kerosene;
this makes them more reactive at room temperature, behaving as solvents
rather than oils.
- propane or propylene
Here we have hydrocarbons with a few carbon atoms apiece, the most
typical being propane (C3H8). This makes them
light enough so that they evaporate rapidly at room temperature, so to
be stored at room temperature they require compression to remain liquid,
like the propane or butane sold in retail stores. When chilled they
gain a lot of density and no longer require a pressure vessel. They
are easy to ignite and not prone to forming soot or gunk. Propylene
(CH3CH=CH2) burns hotter than propane, but is not
as easy to obtain in bulk.
- methane
Methane is a hydrocarbon with just one carbon atom
(CH4). It has to be compressed to very high pressure to
make it liquid at room temperature, so for rocketry it is liquified by
chilling it to very cold temperatures, similar to that of the liquid
oxygen it combines with. Otherwise it cannot be stored in a light
or compact tank. Because no two carbon atoms are bonded to each
other, it burns very cleanly and cannot form soot. Methane is the
principal constituent of the natural gas that’s piped to your house,
making it very inexpensive. The density is not as low as you might
think — about 80% that of room-temperature kerosene. (But then,
kerosene can also be made more dense by chilling it.)
- hydrogen
Liquid hydrogen (H2) has to be chilled to even colder
temperatures than liquid oxygen does — 20 kelvin rather than
80. Even at those temperatures it has a low density and takes up
a lot of room, and it also costs more than other common fuels. Also,
it is difficult to get high thrust from a hydrogen engine, so it’s rarely
used at sea level unless accompanied by side boosters. But
it gives a higher exhaust velocity when combined with oxygen than any
other fuel. About the only chemical combination which could yield
higher velocity would be to combine lithium with fluorine, and that
would be ferociously toxic, as well as vastly more expensive. Also,
that combo only pulls well ahead when you add hydrogen as a third
propellant, making the exhaust even more toxic and also reducing the
reliability due to extra complexity.
Hydrogen can be mixed into any other kind of fuel as a “tripropellant”,
which helps both by lightening the fuel and just because having extra
unburnt molecular hydrogen in the exhaust lowers its average molecular
weight and hence raises its average velocity. But this is awkward
and complex to do in any case other than where hydrogen is already the
primary fuel; in this case you just make the mixture fuel-rich and you
get that velocity boost, plus an engine that runs cooler and has less
stress, so rich mixtures are universal in these engines.
If the rocket requires side boosters for liftoff, and they differ in type
from the core stage, I will add their type with “and”, for example “gas
generator (hydrogen) and solid fuel”.
- Payload: the maximum mass, in metric tons (t), that the rocket can
lift into a stable low orbit. This is what determines a rocket’s size
classification. This is followed, in parentheses, by the percentage
ratio between the payload mass and the initial mass. This ratio tends
to be somewhat proportional to specific impulse, and may tend to be better
for large rockets than for small ones.
- Cost: a rough estimated price for lifting a full payload to low orbit,
in millions of US dollars per metric ton ($M/t). This may not be an
easy stat to obtain, especially outside the USA, where the numbers may
reflect currency exchange rates more than engineering costs. When a
rocket has optional strap-on boosters, their use may improve this figure,
as with their help the capacity increases faster than the cost.
- Record: three numbers separated by slashes, the first being the number
of successful launches with real payloads, the second being test flights
that didn’t quickly fail, and the third being failures. (We define
failure much more stringently if a real payload is involved.) This
record applies to the listed model and closely related predecessors and
siblings, but not major revisions; for instance, the record for the H-IIB
includes the H-IIA and H-II but not the original H, and the Long March 3B
record includes the 3C and the original 3, but not the 2. These numbers
may sometimes fall behind reality as launches continue, so we append the
date at which it was last updated.
Some fields that might be added in the future include the primary construction
material (which in the majority of cases is aluminum alloy) and the engine
combustion chamber pressure, which is higher in more advanced engines, and a
measure of how aggressively they are favoring performance over reliability.
Here’s an example for an actual rocket. This is a modern rocket which
hasn’t varied much over its history, and has a nice simple set of stats: the
Electron by Rocket Lab. The one oddity is that it mentions HASTE in
parentheses — this is a suborbital variant of the rocket which does not get
counted in ordinary launch stats.
Electron: mass 12.5 t (early ones were lighter), diam 1.2 m, thrust 224 kN,
imp 3.4 km/s, electric pump (kerosene), payload 0.3 t (2.4%), cost $20M/t,
record 69/1/3 (and 6 HASTE) through 2025.
And here’s a more complicated rocket, with more options: the Atlas V by
ULA. Before the stats, we name the specific configuration of the rocket
to which these stats apply, which will usually be the lightest and simplest
option. In this case a note is added on the payload capacity to show the
gains when optional strap-ons are used. When it comes to the record, this
rocket’s history is so long that we add a popup which can be viewed by hovering
the mouse over the record text (or touching the spot on mobile devices) to view
the records of historical versions. Only a few old rockets have a popup
like this. Some others have a parenthetical note of the record for their
legacy versions.
Atlas V 401 (no extra boosters): mass 334 t, diam 3.81 m, thrust 3827 kN,
imp 3.31 km/s, staged combustion (kerosene),
payload 9.8 t (2.9%) [18.5 t (3.2%) with 5 boosters], cost $11M/t, record for “V”
(through 2025)
106/0/0! (1 crewed) — for legacy versions
about 268/19/47 (4 crewed)
Records of Atlas orbital versions:
| early ad-hoc | ’58–’95 | 45/10/8 |
| Atlas-Able | ’59–’60 | 0/0/3 |
| Mercury-Atlas | ’59–’63 | 4/4/2 (4 crewed) |
| Atlas-Agena | ’60–’78 | 90/0/20 |
| Atlas-Centaur | ’63–’97 | 60/5/14 |
| Atlas II | ’91–’04 | 63/0/0 |
| Atlas III | ’00–’05 | 6/0/0 |
| — so far: — |
| Atlas V | ’02– | 106/0/0 (1 crewed) |
.
(The exclamation point is just because the Atlas V’s record of 105 launches
without ever losing a single payload is a unique accomplishment unmatched by
any other rocket. The second most used rocket with a perfect record is
the Delta IV, also from ULA, with 44 flights if you include the Heavy version.)
For historical comparison, a space shuttle could theoretically lift 27.5
metric tons to low orbit, at a cost of around $18 million per ton in today’s
money. The Saturn V could lift 135 tons — a number that has never been
attempted again since, but probably will be in the next decade. The cost
might have been about $14 million per ton incrementally in today’s dollars, but
if you prorate the development budget over the small number of launches that
were made, each one cost many times that.
For some of the more interesting rockets, this summary of stats will be followed
by a link labeled “[show stages]”. If you click this, it will reveal a
table of more detailed facts about each stage of the rocket, including optional
ones. Depending on how many stages there are and how wide your browser
window is, you may have to scroll the table horizontally to see all of
them. Once shown, the link changes to “[hide stages]”. For some types
which have more than one rocket in the family, there may be a link for each; in
other cases there may be a single combined one, if some stages are shared
between more than one model. Combined ones describe what they cover with a
note in parentheses after the link.
The stats shown include many of those above: mass, diameter, thrust, specific
impulse, fuel type, and engine type, but broken down for the individual
stages. Several other figures are also included. To clarify
everything, it may be best to look at a real example. We will use the
Atlas V for that purpose:
| Stage name |
AJ-60A (’03-’20) |
GEM-63 (2020+) |
Atlas CCB |
Centaur III |
| Role (pos) count |
booster (S) ×0-5 |
booster (S) ×0-5 |
core (1) |
upper (2) |
| Diameter (m) |
1.58 |
1.61 |
3.81 |
3.05 |
| Liftoff mass (t) |
46.7 |
49.3 |
305.1 |
23.1 |
| Empty mass (t) |
2.2 |
5.2 |
21.1 |
2.2 * |
| Fuel mass (t) |
~13 |
~13.5 |
~76.3 |
~3.0 |
| Oxidizer mass (t) |
~30 |
~30.5 |
~208 |
~17.7 |
| Fuel type |
HTPB |
HTPB+Al |
kerosene |
hydrogen |
| Engine |
Aerojet-Rocketdyne AJ-60A |
Northrop-Grumman GEM-63 |
Energomash RD-180 |
Aerojet-Rocketdyne RL-10C ×1-2 |
| Power cycle |
solid |
solid |
staged |
expander |
| Chamber pres. (bar) |
? |
100 |
267 |
24 |
| Ox./fuel ratio |
2.3? |
2.3? |
2.72 |
5.88 |
| Thrust, vac max (kN) |
1690 |
1650 |
4152 |
106.3 * |
| Thrust, SL initial (kN) |
~1110 |
? |
3827 |
— |
| Spec. imp, vac (km/s) |
2.74 |
2.74 |
3.31 |
4.41 |
| Total imp, vac (t·km/s) |
117 |
120 |
943 |
~91 |
Starting from the top, the first row gives each stage’s name. For instance,
the second stage is named “Centaur” in this case. Sometimes no definite
name is known, but most commonly, it’s just some jumble of letters and
numbers. There may be parenthetical notes here to indicate stages which
are used in only some versions of the rocket.
The second row gives the stage’s role and position. In the main stack, the
position is given as a number in parentheses, counting from the bottom, so the
main booster is designated as “(1)”. Auxiliary boosters stuck onto the side
are designated as “(S)”. Before this is a role description word, which uses
terms such as “core” to designate the main booster that supports the rest of the
stack, “upper” for a stage above that which is needed to reach orbit, or “kick”
for a small stage used only after orbit has already been reached. After the
position number there may be a multiplier: in this example, the side booster is
followed by “×0-5”, which means that a given launch may use no such boosters, or
any number up to five. Or the word “opt” may appear here if the stage is
optional, which generally applies to topmost stages.
The next few rows are similar to the values already listed in the short
summary, with additional detail. The diameter may be the same for
upper stages as for the core, or may vary; if side boosters are used, they are
generally narrower. The liftoff mass gives the total heft when fully fueled
and ready. The following row gives the empty or “dry” mass — the weight of
the hardware alone with no consumables included — which is an important figure
in calculating the overall delta-V capability of the stage. In some cases
this may not be known. The next two rows hopefully give the mass of
propellant used, with the fuel and oxidizer listed separately. Often these
figures are not given out, but if we know the fuel/oxidizer ratio and the dry
mass, they can be calculated. Values that are calculated or estimated are
designated, as in this example, with a “~” character before the number, to
indicate that it may be approximate. (The ratio itself is given several
rows further down, expressed as how many tons of oxidizer are consumed per ton
of fuel.)
The next several rows shift from describing the stage as a whole to describing
the motor which drives it. First we name what kind of fuel it burns, which
may be an abbreviation in cases like the “HTPB” in the booster column (which
stands for hydroxyl-terminated polybutadiene, a type of urethane similar to the
artificial rubber in car tires). Then we give the name of the engine, which
often includes the name of the company that made it, for engines not made
in-house by the rocket builder — “Energomash”, for instance, is the Russian
company which builds the RD-180. For solid fuel there isn’t usually a
distinction between the name of the motor and the name of the stage. The
engine name may be followed by a multiplier, as in this case we see “×1-2”
after the RL-10C, meaning that the Centaur stage can be equipped with either
a single or dual engine. Next comes power cycle, given briefly without
distinguishing subtypes such as expander bleed vs closed expander.
Next comes the internal pressure level which the engine produces in its
combustion chamber when running at full power, in bar (one bar is 100
kilonewtons per square meter, which is pretty close to sea level atmospheric
pressure). Generally speaking, a higher number here means a higher
performance engine. No figure is available for the solid booster because
the number is both difficult to measure and rather variable over the duration
of the burn. Even a weak rocket engine like the RL-10C produces astonishing
pressure, when you consider that one whole side of the chamber is practically
wide open, with only a mild restriction at the nozzle. This helps give one
an appreciation for the colossal amounts of power and energy which get pushed
through such a comparatively small device, and why the hard part of building a
rocket engine is not the chamber or nozzle or bell, but the fuel pump that
pushes the propellant into it. The only way to keep the pressure so high
in such an open chamber is to shove in the fuel and oxidizer at an almost
impossibly rapid rate, so that the flame can barely squeeze through the width
of the nozzle.
The final engine stat is the oxidizer to fuel ratio, as already mentioned
above. Sometimes these numbers are calculated, estimated, or outright
guessed — for instance, in the case of the solid booster, the exact mix of
propellants is a trade secret involving many secondary ingredients, so our
ballpark estimate of 2.3 is followed by a question mark. For liquid engines
the ratio may also be inexact; sometimes different versions of an engine tweak
the mix ratio, and some engines even change it in midflight, in order to balance
tradeoffs such as peak power vs manageable temperature.
After this, the last four rows describe the stage’s overall
performance. First comes the maximum thrust under vacuum conditions, in
kilonewtons. Then comes the initial thrust at sea level, which is
lower. This is the type of thrust which was given in the brief summary
above the table. The figure there may combine the thrust values of the core
and the side boosters, but in this case it does not because the side boosters
are entirely optional. Note that the sea level thrust for the solid booster
is marked as estimated or approximate. This is common with solid motors as
the thrust may vary considerably over the duration of the burn. For upper
stages, no figure is given for sea level thrust, as it is not applicable.
The final two rows give specific impulse and total impulse. Specific
impulse is as described for the brief summary: the amount of momentum produced
per ton of propellant, in vacuum. Total impulse is essentially the specific
impulse multiplied by the supply of propellant — the total amount of momentum
which a rocket stage is able to produce before running out. This measures
the rocket’s overall motive capability. This stat is the best gauge of how
much rocket you’re getting for your money, and for solid motors especially, it’s
the one essential stat that cuts through the approximations and equivocations to
give you the real picture.
If a value in this table has some nuance which needs a footnote to explain
it, you’ll see a “*” after the contents of the field. This indicates
that there’s a text note which can be seen by hovering the mouse over the
cell. For example, the vacuum thrust figure for the Centaur stage has an
asterisk, and if you hover the mouse you see “Doubled if two engines are
used.” Likewise, the Empty Mass value has an asterisk, and a note
estimating that the value might be about 2.5 tons with dual engines. Sorry,
as yet there is no way to view these supplementary notes in most mobile browsers.
Below all this is the comment area. You don’t have to log in to anything
to leave comments, and I hope we can keep it that way. You will be required
to enter an email address and complete an alphanumeric CAPTCHA. Be civil
and considerate to other users if you want to continue to leave comments.